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Field Dossier · Classification: Community

Hobby Log

STILL TRANSMITTING

A hosting group built by players who've earned respect for both their skill and their integrity. This is the unfiltered version of how it happened.

FOUNDED 2019
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Phase 01

An Insurgency Old-Timer's Notes

Long before there was a hosting group, there was one player from early access days. A base film inspired by NWI livestreams PVP & co-op for "Insurgency 2 United," bonus content included, followed by a listen-server walkthrough for anyone trying to try hosting on their own easy lazy way.

Phase 02 — Ideas and Learning curve

Standing Up the First Server

Mostly self-taught from Arc's guides, with a lot of trial and error on the side. The very first dedicated server ran off a home connection, tickrate hand-tuned just to stop a weak home Wi-Fi from buckling under the load. Not pretty — but it worked, and it was the starting point that will grew into a rented VPS.

Ally Phase 03 — Honorable mention

Robomikel & the SSM Tool

One name earns its own entry. Robomikel built Steam Server Manager, a PowerShell tool, contributed to make running this whole thing sane, and taught the basics of actually securing a rented instance — SSH keys, fail2ban, the works. He also shared resources at a point when the project, and its founder -> ME, were in genuinely bad shape. Nothing here keeps running without his help provided.

Phase 04 — Lessons Learned

The Early Years

Common mistakes nearly priced this hobby out of existence: a self-managed dedicated OVH server as a total beginner, real-money commissions for almost every SourceMod plugin request back before AI tooling existed, and an ongoing website-builder subscription to cover a lack of web-coding skills. At its most expensive, the project ran roughly €1,000–1,200 a year.

Phase 05 — Course Correction

Learning to Spend Smarter

Friends' advice and a more deliberate roadmap turned things around. AI tools closed the skill gap on both plugins and web work, and thinking twice about long-term choices. As a result, nowadays i’ve been able to cut the yearly budget for this hobby in half.

DeclassifiedOutlook
Phase 06 - More about me

Real Life, Unfiltered

This isn't the kind of thing a community page usually shares, but transparency matters here i think. I'm based in Belgium, where government budget cuts keep landing hardest on people with profiles like mine, on long-term disability support that's getting harder to keep funded. I've lost close to half of my monthly allowance, and for about two years now I've been under "curator" — a court-appointed financial guardianship — Due to a few past and recent relationship ended in a breach of trust that cost me a lot of money, and my car, and others miscs things along the way.

2027 is going to be a hard year to keep this project funded. I'm going to do everything I can to keep saving and keep it running.

Phase 07 — Holding the Line

What Stays, No Matter What

Whatever the year throws at it, the core lineup stays up:

  • Insurgency MGE-DUELS
  • #1UP-Extra-Life (Part of DOI Revival)
  • Born to Kill: Vietnam
  • Screaming Steel: 14-18

Resistance & Liberation survives if crowdfunding pulls through again like last year, and Lupin's DarkZero: Revolution — which I've coached along the way — is entirely his call to keep going.

Phase 08 — Bright Spots

The Good Parts

Rye Games' video gave the motivation to revive Born to Kill: Vietnam and Screaming Steel: 14-18 — both total conversions for Day of Infamy, both still live today. Huge thanks to every donor on the Wall of Fame, several of whom even helped test plugin implementations in-game. And if everything lines up, a promo clip from boogie5 should be landing this July.

Rebound in life.
Stay optimistic.

The project keeps going as long as the community does. Come play, or help keep the servers running.

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